Defeating Spawner Buildings in Tower Rush

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The Poison Spell: The Ultimate Solution When cast directly on a Goblin Hut, the Poison severely damages the building itself while instantly killing the next three waves of goblins that attempt to.

This strategy relies entirely on placing passive buildings—like Goblin Huts or Barbarian Huts—that constantly generate cheap units over a long period.


This guide will teach you the specific anti-siege tactics required to dismantle the spawners and break the infinite wave.


The Poison Spell: The Ultimate Solution


When cast directly on a Goblin Hut, the Poison severely damages the building itself while instantly killing the next three waves of goblins that attempt to spawn.


If you continually destroy their buildings from across the river with magic, they will never be able to accumulate the critical mass of troops required to overwhelm you.


  • They do virtually no building damage and are a waste of energy.
  • Hold your counters.
  • The massive damage radius will guarantee a hit on both targets.

Splash Damage Defenders


Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.


The Magic Archer is perhaps the most skill-intensive counter; his arrow pierces infinitely through everything in a straight line.


Defense TypeExecution
Linear AoEPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troops
Air SniperFly it across the river safely out of range of ground defenders to snipe the hut directly from the air

Taking the Fight to Them


You must find windows to be hyper-aggressive, punishing them every time they spend massive amounts of elixir planting a new building.


Break their buildings with spells, pierce their waves with smart placements, and rush the opposite lane when they overcommit.



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